Create Your First Video Game with Unity 3D.

StudentsYoung enthusiastsBeginners with good digital skills

You play video games. What if you created one?

Unity 3D is the engine behind thousands of games. Professional, indie, amateur. Everyone started somewhere.

This training takes you to the other side of the screen. We install, explore, create. Scenes, characters, physics, interactions. And at the end, you'll have a real game, playable, that you built with your own hands. The first step into an immense universe.

Install and discover

Unity Hub, engine, first demo projects. The interface is complex, we tame it through practice. We explore the Asset Store, import resources, start understanding how everything is organized. First contact with a professional tool.

Building your scene

Position, rotation, scale. We manipulate objects, place the camera, add realism. Materials, textures, shaders. The scene comes alive. We learn basics that make the difference between a flat world and an immersive universe.

Writing your first scripts

Code enters the scene. We discover C#, object-oriented programming, the Start function. We make a character move, detect collisions, display messages. The moment the game stops being static and starts responding to your commands.

Menus and navigation

Score, health points, buttons. We build the interface surrounding the game. We learn to manage scenes, go from main menu to game and back. The player experience starts looking real.

Physics and interactions

Gravity, forces, impulses. Unity's physics engine gives weight to objects. We create obstacles, manage collisions, trigger consequences. Lose a life, restart, win. The game becomes a real challenge.

Compile and play

The moment of truth. We compile, test, fix the last bugs. And we get a real game, executable, playable outside Unity. We review key concepts, imagine what's next. Your first video game exists. And it's just the beginning.

Where?

Geneva and Lausanne (multiple locations)

When?

Wednesday afternoons or Saturday mornings (depending on location)

Duration?

Three trimesters, 36 hours (12 × 3 hours)

Price?

CHF 1'260.- (35.- / session)

For whom?

Students, young enthusiasts, beginners with good digital skills

Available spots?

Yes, on request

Prerequisites?

  • Proficiency in English or French.
  • Good digital skills.
  • A personal computer with administrator access.
  • Interest in video games and programming.
Contact us!